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Other than that, Enderal is an amazing experience that you should, well, experience, especially if you own vanilla Skyrim.
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Now I know that a few other modders have done some work to fix some of the crafting issues, but it's kind of weird to have a mod to fix another mod (although I know from experience that there are plenty of mods doing this). This makes crafting potions less desirable because players can find/buy better potions than they'll ever be able to craft. Unlike in vanilla Skyrim where having an alchemy skill could vastly increase your potions - somewhere around ~125% more powerful - Enderal caps out at around 25% more powerful. And it works :) Just keep your root folder clean (folder with TESV.exe), remove all ENBs and ICBINE.
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But that's not the case with Enderal's alchemy skill. It's now possible to play Enderal trough Mod Organiser, in new Patch (1.1.0.8) they added 32bit support, so you can make new profile for Enderal, add Enderal Launcher as executable, and install mods, the Enderal launcher will recognize them. I may not always like the grind to gaining proficiency in crafting skills but the reward at the end is worth it. But it's all about the user experience! So. I guess a downside to doing this would be that you'd be prone to skipping through relevant story information and maybe not appreciate the game as much. Or, if this were to manage to get a port to the 64-bit remaster, they could look into doing the cutscenes like they are in Fallout 4, where you're able to move out of them or speed them along. It's not a total deal-breaker but the option to skip cutscenes should be present. While they do serve to help move the story along, it can feel really tedious at times to be forced to sit through them, especially with their often clunky animation mechanics. Not only are they long, they're unskippable as well. Maybe if you were able to intergrate some combat mods like "Wildcat" or "Combat Evolved" it would help to make combat situations feel more tense. The AI could also use a bit of work but again, that's down to vanilla Skyrim mechanics. Perhaps if it went for a more Witcher 3system with parry and dodge roll mechanics? I feel like it would be more natural feeling that way. It's not bad, I just feel it would benefit more from a different type of combat system. Now, I'm not putting down Skyrim, a game I have close to 900 hours playing, but Enderal just feels like it needs something more to its combat. For me, the drawback is that it's merely a tweaked version of Skyrim's combat system. The combat itself has been tweaked for the game, with new spells and abilities added in.
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So here's the kicker with the combat in this thing. That's why I was only able to come up with 3 real aspects that could be made better in Enderal. With so many rave reviews, it's hard to find things that could be improved upon. The changes are too many to count, so here's a quick teaser trailer for those who haven't played it: Reworked and improved crafting, spells, and much more.Enderal boasts 20-30 hours of gameplay, it's own twist on level progression and a dark, psychological story.Twelve new sidequests and two non-linear guild questlines: Work your way up the Golden Sickle, Enderal's merchants guild and infiltrate the ranks of the Rhalâta, the enigmatic cult ruling the Undercity.Improved performance and stability for a smooth experience.Two "crafting classes" that utilize alchemy and enchanting for combat – use potions to shapeshift into a werewolf as the Lycantrope, use enchanting to craft spirit companions as the Phasmalist.A housing system allowing the player to design their own homes.An overhauled skill system with classes and new special abilities.Overhauled gameplay with classes, experience points, survival mechanics and challenging combat.Multi-faceted, believable characters with own ambitions and motivations.
![enderal launcher 64 bit enderal launcher 64 bit](https://i.ytimg.com/vi/F_yWuTKaQb0/maxresdefault.jpg)
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German and English voice acting by professional voice over artists.An unconventional story with believable characters and psychological undercurrents.An open world with its own lore and hand-crafted, detailed and diverse landscapes – explore deserts, heathlands, forests, jungles, mountains, and more.Additional game fixes introduced by the Skyrim Special Edition.Best performance and stability due to 64bit support.New rendering engine which supports smoother image quality and improved lighting effects.